Continued advances in design technology and immersed VR are also tremendously shifting the limits on the size of building projects that design teams can generate models for at any one time. For instance, it is possible to generate virtual models of entire cities, up to 100km2 and over 100 000 buildings. These city size models can include high fidelity 3D terrain models with aerial photography, roads, railways, bridges, services, structures, buildings and landmarks – whether existing or new - for the proposed development zone. This all makes it possible to see a full 3D rendering of an entire city before that city exists.
With virtual reality technology, it is possible to walk around the park, test the traffic routes or look out at the view from a window on one of the top floors of a high rise building. With increased gamification adoption in VDC and augmented reality (AR) solutions, this is where immersed VR solutions are headed – and the tools are developing quickly.
Augmented reality and virtual reality are two of the biggest and most efficient advancements the industry has seen in the 21st Century. Being at the cusp of what these solutions can do for AEC professionals and growing our own capabilities through project-based work, our experience has shown that most people have to try VR out for themselves. But we have yet to see a person who has tried it and emerged sceptical to its very real potential.